Dawdlehorn - Current State
Current Task: Project Initialization & Technical Planning
Building a web-based Digital Audio Workstation controlled via gamepad with real-time audio processing capabilities.
Current Task Checklist
Project Status
- Phase: Initial planning and architecture design
- Repository: Fresh project with basic files (README, .gitignore, LICENSE)
- Next Priority: Define technical architecture and select appropriate libraries
Key Decisions Needed
- Audio synthesis approach (Web Audio API patterns)
- Gamepad input handling strategy
- UI framework selection
- State management approach
- Audio worklet vs main thread processing
Current Understanding
- Target: Gamepad-controlled groovebox/DAW
- Core APIs: Web Gamepad, Web Audio, Web MIDI
- Environment: Browser-based, no server required
- Focus: Real-time performance and low latency
Technical Plan Summary
Selected Stack:
- Audio: Tone.js + Audio Worklets for synthesis and effects
- Input: Web Gamepad API + custom input manager
- UI: Vanilla JavaScript + Web Components + Canvas
- State: Custom lightweight state manager with audio/UI separation
Architecture: Event-driven, audio-first design with separate processing threads
Immediate Next Steps
- Set up project structure and package.json
- Install Tone.js and set up basic audio context
- Implement gamepad detection and input polling
- Create basic Web Components for UI controls
- Build simple synthesizer with gamepad control
- Add pattern sequencer functionality